MCEdit

MCEdit, a Minecraft World Editor

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Release build: 0.1.7.1
 (released 17 May 2013)
Dev. build: 0.1.8build799 (Unstable)
 (released 10 Mar 2014)


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Recent posts

  • 15 May 2013 » MCEdit 0.1.7 released.
  • 12 Apr 2013 » 0.1.7 candidate builds are available.
  • 07 Jan 2013 » MCEdit 0.1.6 released
  • 03 Dec 2012 » New changes in 0.1.6build338
  • 24 Nov 2012 » 0.1.6 candidate builds are available.
  • 24 Oct 2012 » The Road Ahead
  • 24 Oct 2012 » MCEdit 0.1.3, 0.1.4, 0.1.5
  • MCEdit 0.1.7 released.

    MCEdit version 0.1.7 is now available from the links to the left, or via automatic update. Here is a summary of the changes made since 0.1.6:

    (0.1.7.1 fixes a startup error for certain system configurations and non-English usernames.)

    Added:

    • Block IDs up to 4096 are now preserved
    • Hold ALT to show full NBT tags and Item structures when mousing over a tile entity
    • Names and info for blocks added in Minecraft 1.5
    • "Undo Limit" setting
    • "Record Undo" option on the main screen
    • "Copy Biomes" option for import/clone tools (.schematic file changed to have Biomes array)
    • "MCEdit" menu button
    • Scrollable filters menu
    • Rotation data for several new blocks

    Fixed:

    • Missing graphics when MC 1.5 texture packs are selected
    • "Copy Air" and "Copy Water" settings no longer cause blocks with ID > 255 to be destroyed.
    • Flickering black screen on some systems
    • Missing plant and grass graphics on some systems.
    • Entities have wrong positions in schematics after rotating
    • Captured mouse cursor is correctly released when editor closes
    • Biomes array is added to chunks that don't have one
    • "Repair Regions" button appears again for Anvil levels
    • "Analyze" counts the different data values of unknown blocks
    • UI elements no longer disappear when the window is too small to display them
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